Post by MasterDuelist on Nov 5, 2005 18:18:31 GMT -5
AST-090
Blessings of the Nile
SPELL
Continuous
Each time card(s) are discarded from your hand to the Graveyard by the effect of a card controlled by your opponent, increase your Life Points by 1000 points.
AST-091
7
SPELL
Continuous
When there are 3 face-up "7" cards on your side of the field, draw 3 cards from your Deck. Then destroy all "7" cards. When this card is sent directly from the field to your Graveyard, increase your Life Points by 700 points.
AST-092
Level Limit - Area B
SPELL
Continuous
All face-up Level 4 or higher monsters on the field are changed to Defense Position and remain in Defense Position as long as this card is active.
AST-093
Enchanting Fitting Room
SPELL
Normal
Pay 800 Life Points. Pick up 4 cards from the top of your Deck and Special Summon the Level 3 or lower Normal Monsters among the picked-up cards to your side of the field. Return all the other cards to your Deck and the Deck is then shuffled.
AST-094
The Law of the Normal
SPELL
Normal
You can only activate this card when there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters.
AST-095
Dark Magic Attack
SPELL
Normal
You can only activate this card when there is a face-up "Dark Magician" on your side of the field. Destroy all Spell and Trap Cards on your opponent's side of the field.
Ultra Rare
AST-096
Delta Attacker
SPELL
Normal
You can only activate this card when there are 3 Normal Monsters of the same name (except Tokens) on your side of the field. The 3 Normal Monsters of the same name can attack your opponent's Life Points directly during the turn this card is activated.
AST-097
Thousand Energy
SPELL
Normal
Increase the original ATK and DEF of all face-up Level 2 Normal Monsters (except Tokens) on your side of the field by 1000 points. Destroy all Level
2 Normal Monsters on your side of the field during the End Phase.
Rare
AST-098
Triangle Power
SPELL
Normal
Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points. Destroy all Level
1 Normal Monsters on your side of the field during the End Phase.
Rare
AST-099
The Third Sarcophagus
SPELL
Continuous
This card can only be placed on the field by the effect of "The First Sarcophagus".
AST-100
The Second Sarcophagus
SPELL
Continuous
This card can only be placed on the field by the effect of "The First Sarcophagus".
AST-101
The First Sarcophagus
TRAP
Continuous
During each of your opponent's End Phases, place 1 card face-up on your side of the field from your hand or Deck in this order: "The Second Sarcophagus", "The Third Sarcophagus". If 1 Sarcophagus card is removed from your side of the field, all of them on your side of the field are sent to the Graveyard.
When you have all 3 Sarcophagus cards on your side of the field, send all Sarcophagus cards on your side of the field to the Graveyard to Special Summon 1 "Spirit of the Pharaoh" from your hand or Deck.
Super Rare
AST-102
Dora of Fate
TRAP
Normal
You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you successfully Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster x 500 points.
AST-103
Judgment of the Desert
TRAP
Continuous
The Battle Positions of face-up monsters that are flipped face-up after activation of this card cannot be changed.
AST-104
Human-Wave Tactics
TRAP
Continuous
During the End Phase of each turn, select a number of Level 2 or lower Normal Monsters from your Deck equal to the number of your Level 2 or lower Normal Monsters destroyed as a result of battle during that turn, and Special Summon them to your side of the field. The Deck is then shuffled.
AST-105
Curse of Anubis
TRAP
Normal
All face-up Effect Monsters on the field are changed to Defense Position.
During the turn this card is activated, the original DEF of those Effect Monsters become 0 and their Battle Positions cannot be changed.
Ultra Rare
AST-106
Desert Sunlight
TRAP
Normal
All monsters on your side of the field are changed to face-up Defense Position.
AST-107
Des Counterblow
TRAP
Continuous
Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking directly.
Super Rare
AST-108
Labyrinth of Nightmare
TRAP
Continuous
During the End Phase of each turn, change the Battle Positions of all face-up monsters on the turn player's side of the field.
AST-109
Soul Resurrection
TRAP
Continuous
Special Summon 1 Normal Monster from your Graveyard in Defense Position.
When this card is removed from the field, the monster is destroyed. When the monster is destroyed, this card is also destroyed.
Rare
AST-110
Order to Smash
TRAP
Normal
Select 1 face-up Level 2 or lower Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, you can offer the selected Normal Monster as a Tribute and destroy 1 or 2 Spell or Trap Cards on your opponent's side of the field.
AST-111
Mazera DeVille
DARK
Fiend/8/2800/2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 face-up "Warrior of Zera" on your side of the field as a Tribute while "Pandemonium" is on the field. If "Pandemonium" is on your side of the field when you Special Summon this card successfully, your opponent discards 3 random cards from his/her hand.
Secret Rare
Blessings of the Nile
SPELL
Continuous
Each time card(s) are discarded from your hand to the Graveyard by the effect of a card controlled by your opponent, increase your Life Points by 1000 points.
AST-091
7
SPELL
Continuous
When there are 3 face-up "7" cards on your side of the field, draw 3 cards from your Deck. Then destroy all "7" cards. When this card is sent directly from the field to your Graveyard, increase your Life Points by 700 points.
AST-092
Level Limit - Area B
SPELL
Continuous
All face-up Level 4 or higher monsters on the field are changed to Defense Position and remain in Defense Position as long as this card is active.
AST-093
Enchanting Fitting Room
SPELL
Normal
Pay 800 Life Points. Pick up 4 cards from the top of your Deck and Special Summon the Level 3 or lower Normal Monsters among the picked-up cards to your side of the field. Return all the other cards to your Deck and the Deck is then shuffled.
AST-094
The Law of the Normal
SPELL
Normal
You can only activate this card when there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters.
AST-095
Dark Magic Attack
SPELL
Normal
You can only activate this card when there is a face-up "Dark Magician" on your side of the field. Destroy all Spell and Trap Cards on your opponent's side of the field.
Ultra Rare
AST-096
Delta Attacker
SPELL
Normal
You can only activate this card when there are 3 Normal Monsters of the same name (except Tokens) on your side of the field. The 3 Normal Monsters of the same name can attack your opponent's Life Points directly during the turn this card is activated.
AST-097
Thousand Energy
SPELL
Normal
Increase the original ATK and DEF of all face-up Level 2 Normal Monsters (except Tokens) on your side of the field by 1000 points. Destroy all Level
2 Normal Monsters on your side of the field during the End Phase.
Rare
AST-098
Triangle Power
SPELL
Normal
Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points. Destroy all Level
1 Normal Monsters on your side of the field during the End Phase.
Rare
AST-099
The Third Sarcophagus
SPELL
Continuous
This card can only be placed on the field by the effect of "The First Sarcophagus".
AST-100
The Second Sarcophagus
SPELL
Continuous
This card can only be placed on the field by the effect of "The First Sarcophagus".
AST-101
The First Sarcophagus
TRAP
Continuous
During each of your opponent's End Phases, place 1 card face-up on your side of the field from your hand or Deck in this order: "The Second Sarcophagus", "The Third Sarcophagus". If 1 Sarcophagus card is removed from your side of the field, all of them on your side of the field are sent to the Graveyard.
When you have all 3 Sarcophagus cards on your side of the field, send all Sarcophagus cards on your side of the field to the Graveyard to Special Summon 1 "Spirit of the Pharaoh" from your hand or Deck.
Super Rare
AST-102
Dora of Fate
TRAP
Normal
You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you successfully Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster x 500 points.
AST-103
Judgment of the Desert
TRAP
Continuous
The Battle Positions of face-up monsters that are flipped face-up after activation of this card cannot be changed.
AST-104
Human-Wave Tactics
TRAP
Continuous
During the End Phase of each turn, select a number of Level 2 or lower Normal Monsters from your Deck equal to the number of your Level 2 or lower Normal Monsters destroyed as a result of battle during that turn, and Special Summon them to your side of the field. The Deck is then shuffled.
AST-105
Curse of Anubis
TRAP
Normal
All face-up Effect Monsters on the field are changed to Defense Position.
During the turn this card is activated, the original DEF of those Effect Monsters become 0 and their Battle Positions cannot be changed.
Ultra Rare
AST-106
Desert Sunlight
TRAP
Normal
All monsters on your side of the field are changed to face-up Defense Position.
AST-107
Des Counterblow
TRAP
Continuous
Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking directly.
Super Rare
AST-108
Labyrinth of Nightmare
TRAP
Continuous
During the End Phase of each turn, change the Battle Positions of all face-up monsters on the turn player's side of the field.
AST-109
Soul Resurrection
TRAP
Continuous
Special Summon 1 Normal Monster from your Graveyard in Defense Position.
When this card is removed from the field, the monster is destroyed. When the monster is destroyed, this card is also destroyed.
Rare
AST-110
Order to Smash
TRAP
Normal
Select 1 face-up Level 2 or lower Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, you can offer the selected Normal Monster as a Tribute and destroy 1 or 2 Spell or Trap Cards on your opponent's side of the field.
AST-111
Mazera DeVille
DARK
Fiend/8/2800/2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 face-up "Warrior of Zera" on your side of the field as a Tribute while "Pandemonium" is on the field. If "Pandemonium" is on your side of the field when you Special Summon this card successfully, your opponent discards 3 random cards from his/her hand.
Secret Rare