Post by MasterDuelist on Aug 29, 2005 14:41:03 GMT -5
The category "Normal Summon or Set" includes a Tribute Summon (or a Tribute Set). You only get 1 Normal Summon or Set per turn, whether it's a Summon or Set, through Tribute or not. If your Normal Summon (or Set) is negated, or if the monster is destroyed with a card like "Trap Hole", you do not get another Normal Summon (or Set) that turn.
The second category is the Flip Summon. This is when you have a face-down Defense Position monster that was Set on a previous turn, and Flip Summon it to face-up Attack Position. You can perform as many Flip Summons as you like during your turn. A Flip Summon only occurs when you "manually" change the position of a monster in this manner. Flipping a face-down Defense Position monster into face-up Attack Position using a card effect like "Stop Defense" or "Curse of Fiend" simply 'flips' the card and does not trigger a Flip Summon, so "Trap Hole", etc. cannot be used, even though a Flip Effect would be activated due to the card being flipped face-up.
The third category is the Special Summon. A Special Summon occurs when a Trap Card, Spell Card, or Effect Monster causes a monster to be Summoned to the field (examples include "Monster Reborn", "Premature Burial", "Call of the Haunted", "Cyber Jar", and "The Fiend Megacyber"). You can perform as many Special Summons per turn as you like.
CAN I NORMAL SUMMON IN FACE-UP DEFENSE POSITION?
A Normal Summon (including a Tribute Summon) can only be played in face-up Attack Position. A Set can only be played in face-down Defense Position.
SPECIAL SUMMONS
Unless otherwise specified on the card, a Special Summoned monster is summoned in face-up Attack Position or face-up Defense Position (summoning player's choice). Sometimes a monster is Special Summoned in face-down defense position; this is still a Special Summon, not a Set.
CAN I FLIP SUMMON TO DEFENSE POSITION?
No. A Flip Summon is when you change a monster's battle position from face-down Defense Position to face-up Attack Position. Flipping a face-down monster because it was attacked, or flipping a monster face-up because of a card effect like "Swords of Revealing Light" or "Book of Taiyou", is not a Flip Summon.
The second category is the Flip Summon. This is when you have a face-down Defense Position monster that was Set on a previous turn, and Flip Summon it to face-up Attack Position. You can perform as many Flip Summons as you like during your turn. A Flip Summon only occurs when you "manually" change the position of a monster in this manner. Flipping a face-down Defense Position monster into face-up Attack Position using a card effect like "Stop Defense" or "Curse of Fiend" simply 'flips' the card and does not trigger a Flip Summon, so "Trap Hole", etc. cannot be used, even though a Flip Effect would be activated due to the card being flipped face-up.
The third category is the Special Summon. A Special Summon occurs when a Trap Card, Spell Card, or Effect Monster causes a monster to be Summoned to the field (examples include "Monster Reborn", "Premature Burial", "Call of the Haunted", "Cyber Jar", and "The Fiend Megacyber"). You can perform as many Special Summons per turn as you like.
CAN I NORMAL SUMMON IN FACE-UP DEFENSE POSITION?
A Normal Summon (including a Tribute Summon) can only be played in face-up Attack Position. A Set can only be played in face-down Defense Position.
SPECIAL SUMMONS
Unless otherwise specified on the card, a Special Summoned monster is summoned in face-up Attack Position or face-up Defense Position (summoning player's choice). Sometimes a monster is Special Summoned in face-down defense position; this is still a Special Summon, not a Set.
CAN I FLIP SUMMON TO DEFENSE POSITION?
No. A Flip Summon is when you change a monster's battle position from face-down Defense Position to face-up Attack Position. Flipping a face-down monster because it was attacked, or flipping a monster face-up because of a card effect like "Swords of Revealing Light" or "Book of Taiyou", is not a Flip Summon.