Post by louisng114 on Mar 7, 2006 21:23:36 GMT -5
Tetrahedon (ÇÂÇ¿ÇÄÇåÆãÇÔÆãÇÅÇï)
100/1200/3*
Earth/Dinosaur/Effect
When this defence positioned is destroyed as a result of battle, Special Summon this monster from your Graveyard in attack position during your next Standby Phase and switch the original ATK and DEF of this card.
Hexahedon (ÇÔDzÇÔÆãÇÅÇï)
1200/1200/4*
Light/Dinosaur/Effect
Once per turn, you can negate 1 six-sided die roll and re-roll it.
Octahedon (ǦǫǻÇÔÆãÇÅÇï¡^
800/300/3*
Fire/Dinosaur/Effect
Once per turn, you can increase the result of a 1 six-sided die roll by 2. This effect cannot be activated when the result is 5 or 6.
Dodecahedon (ÇÅÇÃǧÇÔÆãÇÅÇï¡^
1500/700/5*
Water/Dinosaur/Effect
When this monster is Normal Summoned, this monster is not destroyed as a result of battle and all Battle Damage to this card’s controller that he/she takes from a battle involving this monster becomes 0. When this monster battles a monster and the ATK of this monster is lower, inflict damage to the opponent's Life Points equals to the DEF of this monster.
Icosahedon (Ç|Ç}DZÇÔÆãÇÅÇï¡^
500/1200/3*
Wind/Dinosaur/Effect
Increase the ATK of this monster by 3000 if there is a monster on the opponent's side of the field with 2000 ATK or higher.
Rhombicuboctahedon (ÇéÆãÇÜÇÏÇ«ÇØÇ»ÇÔÆãÇÅÇï¡^
2600/2400/8*
Earth/Dinosaur/Effect
When this monster attack, you may send a Dinosaur-Type monster from your Deck to your Graveyard. Increase the ATK of this monster by 200 for Dinosaur-Type monster in your Graveyard.
Rhombicosidodecahedon (ÇéÆãÇÜÇÏǯdzÇÅÇÃǧÇÔÆãÇÅÇï¡^
?/?/10*
Earth/Dinosaur/Effect
This monster can only be Special Summoned by Sacrificing a "Rhombicuboctahedon" when there are 10 dinosaur-Type monster in your Graveyard. When this monster is Special Summoned, roll a die. The original ATK of this monster becomes the result of the die times 1000.
Cuboctahedon ¡]Ç©ÇáÇØÇ«Ç»ÇÔÆãÇÅÇï¡^
1400/1400/7*
Fire/Dinosaur/Fusion/Effect
"Octahedon" + "Octahedon" + "Octahedon"
This monster can only be Special Summoned by Fusion Summon. During your End Phase, roll a die. Increase the ATK of this monster by the result of the die times 100. When the result is 2, 4, or 6, Special Summon a monster from your Graveyard with ATK less than or equal to this monster.
Icosidodecahedon (Ç|Ç}ǯdzÇÅÇÃǧÇÔÆãÇÅÇï¡^
3000/3000/9*
Wind/Dinosaur/Fusion/Effect
"Dodecahedon" + "Icosahedon" + "Icosahedon"
This monster can only be Special Summoned by Fusion Summon. When this monster destroys a monster as a result of battle, roll a die. Inflict damage to the opponent's Life Points equals to the result of the die times 300. Then, descrease the ATK of this monster by the result of the die times 100.
100/1200/3*
Earth/Dinosaur/Effect
When this defence positioned is destroyed as a result of battle, Special Summon this monster from your Graveyard in attack position during your next Standby Phase and switch the original ATK and DEF of this card.
Hexahedon (ÇÔDzÇÔÆãÇÅÇï)
1200/1200/4*
Light/Dinosaur/Effect
Once per turn, you can negate 1 six-sided die roll and re-roll it.
Octahedon (ǦǫǻÇÔÆãÇÅÇï¡^
800/300/3*
Fire/Dinosaur/Effect
Once per turn, you can increase the result of a 1 six-sided die roll by 2. This effect cannot be activated when the result is 5 or 6.
Dodecahedon (ÇÅÇÃǧÇÔÆãÇÅÇï¡^
1500/700/5*
Water/Dinosaur/Effect
When this monster is Normal Summoned, this monster is not destroyed as a result of battle and all Battle Damage to this card’s controller that he/she takes from a battle involving this monster becomes 0. When this monster battles a monster and the ATK of this monster is lower, inflict damage to the opponent's Life Points equals to the DEF of this monster.
Icosahedon (Ç|Ç}DZÇÔÆãÇÅÇï¡^
500/1200/3*
Wind/Dinosaur/Effect
Increase the ATK of this monster by 3000 if there is a monster on the opponent's side of the field with 2000 ATK or higher.
Rhombicuboctahedon (ÇéÆãÇÜÇÏÇ«ÇØÇ»ÇÔÆãÇÅÇï¡^
2600/2400/8*
Earth/Dinosaur/Effect
When this monster attack, you may send a Dinosaur-Type monster from your Deck to your Graveyard. Increase the ATK of this monster by 200 for Dinosaur-Type monster in your Graveyard.
Rhombicosidodecahedon (ÇéÆãÇÜÇÏǯdzÇÅÇÃǧÇÔÆãÇÅÇï¡^
?/?/10*
Earth/Dinosaur/Effect
This monster can only be Special Summoned by Sacrificing a "Rhombicuboctahedon" when there are 10 dinosaur-Type monster in your Graveyard. When this monster is Special Summoned, roll a die. The original ATK of this monster becomes the result of the die times 1000.
Cuboctahedon ¡]Ç©ÇáÇØÇ«Ç»ÇÔÆãÇÅÇï¡^
1400/1400/7*
Fire/Dinosaur/Fusion/Effect
"Octahedon" + "Octahedon" + "Octahedon"
This monster can only be Special Summoned by Fusion Summon. During your End Phase, roll a die. Increase the ATK of this monster by the result of the die times 100. When the result is 2, 4, or 6, Special Summon a monster from your Graveyard with ATK less than or equal to this monster.
Icosidodecahedon (Ç|Ç}ǯdzÇÅÇÃǧÇÔÆãÇÅÇï¡^
3000/3000/9*
Wind/Dinosaur/Fusion/Effect
"Dodecahedon" + "Icosahedon" + "Icosahedon"
This monster can only be Special Summoned by Fusion Summon. When this monster destroys a monster as a result of battle, roll a die. Inflict damage to the opponent's Life Points equals to the result of the die times 300. Then, descrease the ATK of this monster by the result of the die times 100.