Post by MasterDuelist on Aug 29, 2005 14:55:08 GMT -5
PGD-073 An Owl of Luck
Wind/Winged Beast/ 2 stars/ATK 300/DEF 500
FLIP: Select 1 Field Magic Card from your Deck and place it on top of your Deck. If “Necrovalley” is active on the field, you can add the selected card to your hand.
PGD-074 Charm of Shabti
Earth/Rock/1 star/ATK 100/DEF 100
Discard this card from your hand to the Graveyard to make the damage inflicted to monsters that include “Gravekeeper’s” in their card name 0 until the End Phase of the current turn. However, the damage to your Life Points is calculated normally.
PGD-075 Cobra Jar
Earth/Reptile/2 stars/ATK 600/DEF 300
FLIP: Place 1 “Poisonous Snake Token” (Reptile-Type/EARTH/3 Stars/ATK 1200/DEF 1200) in Attack and Defense Position on your side of the field. When the Poisonous Snake Token is destroyed as a result of battle, inflict 500 points of Direct Damage to your opponent’s Life Points.
PGD-076 Spirit Reaper ---Rare
Dark/Zombie/3 stars/ATK 300/DEF 200
This monster is not destroyed as a result of battle at any time, although damage calculation is applied normally. When this card is specifically designated as a target of the effect of a Magic, Trap, or Effect Monster Card, this card is immediately destroyed. When this card attacks your opponent’s Life Points directly, 1 card is randomly selected from your opponent’s hand and discarded to the Graveyard.
PGD-077 Nightmare Horse ---Short Print
Dark/Zombie/2 stars/ATK 500/DEF 400
This monster can attack your opponent’s Life Points directly even if there is a monster on your opponent’s side of the field.
PGD-078 Reaper on the Nightmare ---Super Rare
Dark/Zombie/Fushion/5 stars/ATK 800/DEF 600
“Spirit Reaper” + “Nightmare Horse”
This monster is not destroyed as a result of battle at any time although damage calculation is applied normally. When this card is specifically designated as a target of the effect of a Magic, Trap, or Effect Monster Card, this card is immediately destroyed. This monster can attack your opponent’s Life Points directly even if there is a monster on your opponent’s side of the field. When this card attacks your opponent’s Life Points directly, 1 card is randomly selected from your opponent’s hand and discarded to the Graveyard.
PGD-079 Dark Designator ---Rare
Magic Card
Declare 1 Monster Card name. If the declared card is in your opponent’s Deck, add 1 of that card to your opponent’s hand.
PGD-080 Card Shuffle
Magic Card: Continuous
Pay 300 of your own Life Points to shuffle either you or your opponent’s Deck. You can use this effect during your own turn, once per turn.
PGD-081 Reasoning
Magic Card
Your opponent calls a Monster Card Level. You then pick up (not draw) cards from the top of your Deck until a monster is picked up. If that monster is the same Level as the one called by your opponent, all picked up cards are sent to the Graveyard. If not, Special Summon the monster that was picked up in face-up Attack or Defense Position and send the remaining cards that were picked up to the Graveyard.
PGD-082 Dark Room of Nightmare ---Super Rare
Magic Card: Continuous
Each time you inflict damage other than Battle Damage to your opponent’s Life Points, inflict 300 points of Direct Damage to your opponent’s Life Points. This card’s effect is not applied to the effect of “Dark Room of Nightmare”.
PGD-083 Different Dimension Capsule
Magic Card
After this card is activated, it remains face-up on the field until your 2nd Standby Phase. Select 1 card from your Deck, then shuffle your Deck. Remove it from play and place face-down. During your 2nd Standby Phase, destroy this card and add the removed card to your hand.
PGD-084 Necrovalley ---Super Rare
Magic Card: Field
As long as this card remains face-up on the field, all effects of Magic, Trap, and/or Effect Monster Cards that involve Graveyards are negated and neither player can remove cards in the Graveyards from play. In addition, increase the ATK and DEF of all monsters that includes “Gravekeeper’s” in their card name by 500 points.
PGD-085 Buster Rancher
Magic Card: Equip
Only a monster with an ATK equal to 1000 or less can be equipped with this card. During damage calculation, increase the ATK of the monster equipped with this card by 2500 points only when the opponent’s monster that battles is in Attack Position and its ATK is equal to 2500 or more, OR when the opponent’s monster that battles is in Defense Position and its DEF is equal to 2500 or more.
PGD-086 Hieroglyph Lithograph
Magic Card
Pay 1000 of your own Life Points. During the current Duel, the limit of your hand at your End Phase becomes 7 cards.
PGD-087 Dark Snake Syndrome
Magic Card: Continuous
Inflict Direct Damage to you and your opponent’s Life Points during each of your Standby Phases. The first damage begins at 200 points and is doubled following each of your Standby Phases.
PGD-088 Terraforming ---Short Print
Magic Card
Add 1 Field Magic Card from your Deck to your hand. Then shuffle your Deck.
PGD-089 Banner of Courage
Magic Card: Continuous
During your Battle Phase only, increase the ATK of all monsters on your side of the field by 200 points.
PGD-090 Metamorphosis
Magic Card
Offer 1 monster on your side of the field as a Tribute to Special Summon 1 Fushion Monster of the same Level in face-up Attack or Defense Position from your Fushion Deck. Monsters used for a Tribute Summon or that are offered as Tribute due to other card’s effects are excluded.
PGD-091 Royal Tribute
Magic Card
This card can only be activated when your “Necrovalley” is active on the field. Both players must discard all monster cards in their hand to the Graveyard.
PGD-092 Reversal Quiz ---Short Print
Magic Card
Send all cards in your hand and on your side of the field to the Graveyard. Call the Type of card (Monster, Magic, or Trap) on top of your deck. If you call it right, exchange your current Life Points with your opponent’s current ones.
PGD-093 Coffin Seller ---Rare
Trap Card: Continuous
Each time your opponent’s Monster Cards are sent to the Graveyard, inflict 300 points of Direct Damage to your opponent’s Life Points.
PGD-094 Curse of Aging
Trap Card
Discard 1 card from your hand. Decrease the ATK and DEF of all monsters on your opponent’s side of the field by 500 points until the end of the turn this card is activated.
PGD-095 Barrel Behind the Door ---Super Rare
Trap Card: Counter-Trap
When an effect that inflicts damage to Life Points is activated (except Battle Damage), switch the damage you receive to your opponent’s Life Points.
PGD-096 Raigeki Break ---Short Print
Trap Card
Discard 1 card from your hand to the Graveyard to destroy 1 card on the field.
PGD-097 Narrow Passage
Trap Card: Continuous
This card can only be activated when both players have 2 monsters or less on either side of the field. Once this card is activated, both players can only Normal Summon or Set up to 2 additional monsters as long as this card remains face-up on the field.
PGD-098 Disturbance Strategy
Trap Card
Your opponent puts all cards in his/her hand back into his/her Deck. The Deck is then shuffled. Your opponent then draws the same number of cards that he/she put into his/her Deck.
PGD-099 Trap of Board Eraser ---Super Rare
Trap Card: Counter-Trap
When an effect that inflicts damage to Life Points is activated (except Battle Damage), negate the damage to your Life Points. Your opponent then selects 1 card from his/her hand and discards it to his/her Graveyard.
PGD-100 Rite of Spirit
Trap Card
Select 1 Monster Card that includes “Gravekeeper’s” in its card name from your Graveyard and Special Summon it in face-up Attack or Defense Position. This card’s activation and effect is not affected by “Necrovalley”.
PGD-101 Non Aggression Area
Trap Card
You can only activate this card during your Standby Phase. Discard 1 card from your hand to the Graveyard. Your opponent cannot Normal Summon, Set and/or Special Summon during the next turn.
PGD-102 D. Tribe
Trap Card
All monsters on your side of the field are treated as Dragon-Types until the end of the turn this card is activated.
PGD-103 Byser Shock ---Ultra Rare
Dark/Fiend/5 stars/ATK 800/DEF 600
When this card is Normal Summoned, Flip Summoned, or Special Summoned, return all Set cards on the field to their owner’s respective hands.
PGD-104 Question ---Ultra Rare
Magic Card
When activating this card, your opponent cannot check cards in the Graveyard. Your opponent calls the name of the first monster card found at the bottom of your Graveyard. If he/she call it right, the monster is removed from play. If he/she call it wrong, the monster is Special Summoned on your side of the field in face-up Attack or Defense Position.
PGD-105 Rope of Life ---Ultra Rare
Trap Card
This card can only be activated by discarding your entire hand when 1 of your own monsters is sent to the Graveyard as a result of battle. Special Summon the monster just sent to the Graveyard in face-up Attack or Defense Position, and increase its ATK by 800 points.
PGD-106 Nightmare Wheel ---Ultra Rare
Trap Card: Continuous
Select 1 monster. As long as this card remains face-up on the field, the selected monster cannot attack or change its battle position except by the effect of a Magic, Trap, or Effect Monster Card. This card inflicts 500 points of Direct Damage to your opponent’s Life Points during each of your Standby Phases. When the selected monster is destroyed or removed from the field, this card is also destroyed.
PGD-107 Lava Golem ---Retail Secret Rare
Fire/Fiend/8 stars/ATK 3000/DEF 2500
This monster must be Special Summoned on your opponent’s side of the field by offering 2 monsters on your opponent’s side of the field as a Tribute. This card inflicts 1000 points of Direct Damage to the Life Points of this card’s controller during each of his/her Standby Phases. When you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn.
Wind/Winged Beast/ 2 stars/ATK 300/DEF 500
FLIP: Select 1 Field Magic Card from your Deck and place it on top of your Deck. If “Necrovalley” is active on the field, you can add the selected card to your hand.
PGD-074 Charm of Shabti
Earth/Rock/1 star/ATK 100/DEF 100
Discard this card from your hand to the Graveyard to make the damage inflicted to monsters that include “Gravekeeper’s” in their card name 0 until the End Phase of the current turn. However, the damage to your Life Points is calculated normally.
PGD-075 Cobra Jar
Earth/Reptile/2 stars/ATK 600/DEF 300
FLIP: Place 1 “Poisonous Snake Token” (Reptile-Type/EARTH/3 Stars/ATK 1200/DEF 1200) in Attack and Defense Position on your side of the field. When the Poisonous Snake Token is destroyed as a result of battle, inflict 500 points of Direct Damage to your opponent’s Life Points.
PGD-076 Spirit Reaper ---Rare
Dark/Zombie/3 stars/ATK 300/DEF 200
This monster is not destroyed as a result of battle at any time, although damage calculation is applied normally. When this card is specifically designated as a target of the effect of a Magic, Trap, or Effect Monster Card, this card is immediately destroyed. When this card attacks your opponent’s Life Points directly, 1 card is randomly selected from your opponent’s hand and discarded to the Graveyard.
PGD-077 Nightmare Horse ---Short Print
Dark/Zombie/2 stars/ATK 500/DEF 400
This monster can attack your opponent’s Life Points directly even if there is a monster on your opponent’s side of the field.
PGD-078 Reaper on the Nightmare ---Super Rare
Dark/Zombie/Fushion/5 stars/ATK 800/DEF 600
“Spirit Reaper” + “Nightmare Horse”
This monster is not destroyed as a result of battle at any time although damage calculation is applied normally. When this card is specifically designated as a target of the effect of a Magic, Trap, or Effect Monster Card, this card is immediately destroyed. This monster can attack your opponent’s Life Points directly even if there is a monster on your opponent’s side of the field. When this card attacks your opponent’s Life Points directly, 1 card is randomly selected from your opponent’s hand and discarded to the Graveyard.
PGD-079 Dark Designator ---Rare
Magic Card
Declare 1 Monster Card name. If the declared card is in your opponent’s Deck, add 1 of that card to your opponent’s hand.
PGD-080 Card Shuffle
Magic Card: Continuous
Pay 300 of your own Life Points to shuffle either you or your opponent’s Deck. You can use this effect during your own turn, once per turn.
PGD-081 Reasoning
Magic Card
Your opponent calls a Monster Card Level. You then pick up (not draw) cards from the top of your Deck until a monster is picked up. If that monster is the same Level as the one called by your opponent, all picked up cards are sent to the Graveyard. If not, Special Summon the monster that was picked up in face-up Attack or Defense Position and send the remaining cards that were picked up to the Graveyard.
PGD-082 Dark Room of Nightmare ---Super Rare
Magic Card: Continuous
Each time you inflict damage other than Battle Damage to your opponent’s Life Points, inflict 300 points of Direct Damage to your opponent’s Life Points. This card’s effect is not applied to the effect of “Dark Room of Nightmare”.
PGD-083 Different Dimension Capsule
Magic Card
After this card is activated, it remains face-up on the field until your 2nd Standby Phase. Select 1 card from your Deck, then shuffle your Deck. Remove it from play and place face-down. During your 2nd Standby Phase, destroy this card and add the removed card to your hand.
PGD-084 Necrovalley ---Super Rare
Magic Card: Field
As long as this card remains face-up on the field, all effects of Magic, Trap, and/or Effect Monster Cards that involve Graveyards are negated and neither player can remove cards in the Graveyards from play. In addition, increase the ATK and DEF of all monsters that includes “Gravekeeper’s” in their card name by 500 points.
PGD-085 Buster Rancher
Magic Card: Equip
Only a monster with an ATK equal to 1000 or less can be equipped with this card. During damage calculation, increase the ATK of the monster equipped with this card by 2500 points only when the opponent’s monster that battles is in Attack Position and its ATK is equal to 2500 or more, OR when the opponent’s monster that battles is in Defense Position and its DEF is equal to 2500 or more.
PGD-086 Hieroglyph Lithograph
Magic Card
Pay 1000 of your own Life Points. During the current Duel, the limit of your hand at your End Phase becomes 7 cards.
PGD-087 Dark Snake Syndrome
Magic Card: Continuous
Inflict Direct Damage to you and your opponent’s Life Points during each of your Standby Phases. The first damage begins at 200 points and is doubled following each of your Standby Phases.
PGD-088 Terraforming ---Short Print
Magic Card
Add 1 Field Magic Card from your Deck to your hand. Then shuffle your Deck.
PGD-089 Banner of Courage
Magic Card: Continuous
During your Battle Phase only, increase the ATK of all monsters on your side of the field by 200 points.
PGD-090 Metamorphosis
Magic Card
Offer 1 monster on your side of the field as a Tribute to Special Summon 1 Fushion Monster of the same Level in face-up Attack or Defense Position from your Fushion Deck. Monsters used for a Tribute Summon or that are offered as Tribute due to other card’s effects are excluded.
PGD-091 Royal Tribute
Magic Card
This card can only be activated when your “Necrovalley” is active on the field. Both players must discard all monster cards in their hand to the Graveyard.
PGD-092 Reversal Quiz ---Short Print
Magic Card
Send all cards in your hand and on your side of the field to the Graveyard. Call the Type of card (Monster, Magic, or Trap) on top of your deck. If you call it right, exchange your current Life Points with your opponent’s current ones.
PGD-093 Coffin Seller ---Rare
Trap Card: Continuous
Each time your opponent’s Monster Cards are sent to the Graveyard, inflict 300 points of Direct Damage to your opponent’s Life Points.
PGD-094 Curse of Aging
Trap Card
Discard 1 card from your hand. Decrease the ATK and DEF of all monsters on your opponent’s side of the field by 500 points until the end of the turn this card is activated.
PGD-095 Barrel Behind the Door ---Super Rare
Trap Card: Counter-Trap
When an effect that inflicts damage to Life Points is activated (except Battle Damage), switch the damage you receive to your opponent’s Life Points.
PGD-096 Raigeki Break ---Short Print
Trap Card
Discard 1 card from your hand to the Graveyard to destroy 1 card on the field.
PGD-097 Narrow Passage
Trap Card: Continuous
This card can only be activated when both players have 2 monsters or less on either side of the field. Once this card is activated, both players can only Normal Summon or Set up to 2 additional monsters as long as this card remains face-up on the field.
PGD-098 Disturbance Strategy
Trap Card
Your opponent puts all cards in his/her hand back into his/her Deck. The Deck is then shuffled. Your opponent then draws the same number of cards that he/she put into his/her Deck.
PGD-099 Trap of Board Eraser ---Super Rare
Trap Card: Counter-Trap
When an effect that inflicts damage to Life Points is activated (except Battle Damage), negate the damage to your Life Points. Your opponent then selects 1 card from his/her hand and discards it to his/her Graveyard.
PGD-100 Rite of Spirit
Trap Card
Select 1 Monster Card that includes “Gravekeeper’s” in its card name from your Graveyard and Special Summon it in face-up Attack or Defense Position. This card’s activation and effect is not affected by “Necrovalley”.
PGD-101 Non Aggression Area
Trap Card
You can only activate this card during your Standby Phase. Discard 1 card from your hand to the Graveyard. Your opponent cannot Normal Summon, Set and/or Special Summon during the next turn.
PGD-102 D. Tribe
Trap Card
All monsters on your side of the field are treated as Dragon-Types until the end of the turn this card is activated.
PGD-103 Byser Shock ---Ultra Rare
Dark/Fiend/5 stars/ATK 800/DEF 600
When this card is Normal Summoned, Flip Summoned, or Special Summoned, return all Set cards on the field to their owner’s respective hands.
PGD-104 Question ---Ultra Rare
Magic Card
When activating this card, your opponent cannot check cards in the Graveyard. Your opponent calls the name of the first monster card found at the bottom of your Graveyard. If he/she call it right, the monster is removed from play. If he/she call it wrong, the monster is Special Summoned on your side of the field in face-up Attack or Defense Position.
PGD-105 Rope of Life ---Ultra Rare
Trap Card
This card can only be activated by discarding your entire hand when 1 of your own monsters is sent to the Graveyard as a result of battle. Special Summon the monster just sent to the Graveyard in face-up Attack or Defense Position, and increase its ATK by 800 points.
PGD-106 Nightmare Wheel ---Ultra Rare
Trap Card: Continuous
Select 1 monster. As long as this card remains face-up on the field, the selected monster cannot attack or change its battle position except by the effect of a Magic, Trap, or Effect Monster Card. This card inflicts 500 points of Direct Damage to your opponent’s Life Points during each of your Standby Phases. When the selected monster is destroyed or removed from the field, this card is also destroyed.
PGD-107 Lava Golem ---Retail Secret Rare
Fire/Fiend/8 stars/ATK 3000/DEF 2500
This monster must be Special Summoned on your opponent’s side of the field by offering 2 monsters on your opponent’s side of the field as a Tribute. This card inflicts 1000 points of Direct Damage to the Life Points of this card’s controller during each of his/her Standby Phases. When you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn.